//  @ Project : GagalPanen
//  @ File Name : sprites.hpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#if !defined(_SPRITES_H)
#define _SPRITES_H


class Sprites {
public:
  Sprites(GameInterface* game);
  void advanceDay();
  void advanceTime();
private:
  vector<Sprite > sprites_;
  GameInterface* game_;
};

#endif  //_SPRITES_H
